Indie Comics Spotlight: Comeback, Bloodshot, Godstorm
by Jonathan Pilley (@omnicomic)
Life is lived with regrets. Turning left instead of right. Not talking to the pretty girl in the coffee shop. Picking a different number for the lottery when your normal numbers are the ones that win. What if there was a way to atone for those mistakes? Make things right? That’s the case in Comeback #1 from Image Comics. It’s written by Ed Brisson, illustrated by Michael Walsh and colored by Jordie Bellaire.
Reconnect is more than a company – it’s an opportunity for good. Reconnect can reverse tragedy by sending agents into the past to rescue your mother, your wife, your brother or father or child moments before their untimely death. Mark is one of these agents. He brings the rescued from the past to the present, to a blessed reunion with their loved ones. He works alongside with Seth on such time traveling missions to save the loved ones of those with the money. The two of them are extremely good at what they do, until Seth starts to get a little on the weary side. His recent performance has left something to be desired and Reconnect is worried about maintaining their reputation at being the best at what they do.
Brisson’s start to Comeback is simply phenomenal. It strikes a perfect balance between presenting an intriguing premise while not overloading the reader with information. It’s done in a way that keeps your interest while tugging at your curiosity. The entire concept of an organization that charges mightily for the ability to saved loved ones is the prime reason the issue is so interesting. Time travel is such a difficult subject to work with, but Brisson handles it rather flawlessly. Mark and Seth’s relationship woven into the fabric of the theme adds another layer of complexity that will make the entire story shine even brighter. They’ve got a good working relationship, but when Mark is tasked with keeping an eye on Seth there’s the sense that something greater will be at play.
Walsh’s art is a little rough around the edges. Many of the panels aren’t very intricate in detail; instead relying on bold lines and a minimal approach to characters and settings. There’s enough to make sure you know what’s going on. Bellaire’s colors also add depth to the illustrations and really help the art pop that much more. It’s solid.
Comeback is the start of a really refreshing series that has the potential to get even better. The characters are interesting and the premise is fascinating, the combination of the two creating a fun travel through time that will likely not end the way those involved think they are.
Comeback #1 is in stores now.
Bloodshot is angry. Injecting him with nanomites and trying to kill him would have that effect on an individual. And now he’s taking his gripes to their origin in an assault on Project Rising Spirit. The fifth issue is written by Duane Swiercynski, illustrated by Manuel Garcia and Arturo Lozzi, colors by Ian Hannin and letters by Rob Steen.
Everyone loves a good flashback and that’s just how Bloodshot #5 opens up. Insight is given into a less-than-likable character for Melissa Krajnak in Gammy, a hefty woman with a penchant for punishing troublesome youths. Why the flashback? Because the reader is introduced to her in the past to create fear for her in the present. In the present, Melissa and Kara have been abducted in an effort to draw out Bloodshot, and suffice it to say, it works. Bloodshot finds his happy place and launches his assault on Project Rising Spirit, leaving none alive in his path of destruction. The end of the issue could prove to be a bit of a challenge for Bloodshot when it’s all said and done.
Swiercynski continues to create the origin of Bloodshot by telling it through the eyes of revenge. Bloodshot is rightfully upset and by enlisting the help of Melissa, he’s got someone who he can commiserate with. The revenge plan is going off fairly well to this point and the mixing of present and past to explore Bloodshot’s past is fairly effective.
The art by Garcia and Lozzi is well done, adding in a mix of military equipment filters and formations. The duo is clearly comfortable with the script and scenarios they’re depicting and it really helps to move the story along. The final panel is extremely effective at setting up at least the next issue in only one panel. And it sets it up quite intriguingly.
Bloodshot #5 continues the origin tale, with Bloodshot looking for revenge and taking on all comers. The series has lost a little bit of momentum with the revenge angle, but there’s definitely the potential for a big combat payoff down the line.
Bloodshot #5 is available now.
With great power comes the ability to control lightning. Not quite the great responsibility you were expecting huh? Jules has both though and his world continues to be changed in Godstorm #2 from Zenescope. The issue is written by Pat Shand, with art by Jason Johnson, colors by Ben Sawyer and letters by Jim Campbell.
Jules and Tony were a match made in BFF heaven. The two grew up together and took care of each other. That is, until Tony started to get a little full of himself and counted on his status more and more in attempt to keep Jules in line. The fact that Jules is a hulking beast of a man somehow escaped Tony’s perception. The lightning bolt thing Tony ignored, seeing it as a sign of weakness in Julian. Tony wanted nothing more than to simply exploit Jules for his muscle and growing reputation as a man who could more than handle himself. When a beautiful call girl convinces Julian that he’s so much more though, Tony finds that things don’t always go his way.
Shand’s second entry in the miniseries spends more time looking at the troubling relationship between Tony and Jules. Tony has become a power player in the gangster industry, primarily on the back of Julian’s muscle. Like most who attain such power, Tony feels somewhat invincible himself; slapping Jules around like it’s nothing. It’s that dynamic that’s really laid the groundwork for Julian to learn about himself. While Jules doesn’t have it all figured out just yet, he does know he can shoot lightning from his hands. He also knows that he can succumb to the words of a beautiful lady, who offers him a chance to be even more powerful than he currently is. Zeus is in the background as well, but all three characters promise to be privy to and involved in some rather outlandish fight scenarios for sure.
Johnson doesn’t really get much chance to play with gods in this issue, save for a brief appearance by Zeus. It’s obvious that Julian has some god in him, but other than that, the scenarios are fairly mobsterish in nature…nothing too crazy. Julian is illustrated with blocky lines for definition, which sort of give him a cel-shaded look in some panels.
Godstorm #2 is a strong follow-up to the first issue. How Julian responds to not really being an enforcer anymore should be interesting to see. What’s more, once he gets a better handle on his capabilities, things could get even more interesting. For now, you’ll just have to be satisfied with more bodies burned to a crisp.
Godstorm #2 is in stores now.