Gemini: Heroes Reborn Review


By Nicole Pryde, @xnikkipryde


I’ll admit that I’m kind of one of those people who has to be “wowed” or intrigued from the start to want to see a movie, game, or book through. After reading the less-than stellar reviews of the game Heroes Reborn: Enigma, I wasn’t expecting much from the newest installment, Gemini – and as I moved through the slow beginning, I started to think that my expectations were justified. However, just as I was about to put down the controller, I stopped myself. Honestly, I just really wanted to review the game for this site. Thankfully that kept me going, because I ended up being pleasantly surprised by this short tie-in game to the Heroes Reborn series.


In Gemini: Heroes Reborn, the player takes on the role of Cassandra, a twenty-year-old woman who is just discovering her powers. Cassandra, who had a bad accident when she was twelve years old and doesn’t remember anything of her life before that, is joining her friend Alex to sneak into a former military facility recently taken over by Renautas Corporation. Alex, a Renautas employee, had stumbled across information about Cassandra’s parents while going through files. The two decide to sneak in and investigate, hoping to find more information that will lead to Cassandra reuniting with her long-lost family. They soon discover that they’re not alone, and as some mysterious men in combat suits take Alex away, it is up to Cassandra to save him while uncovering clues about her family’s past.




My favorite part of this game was definitely the combat model. Cassandra’s powers of telekinesis and time manipulation make for endless possibilities for defeating a group of opponents. You can jump between the years 2008 and 2014 to get around obstacles that were once not there, slow time to catch bullets and fire them back at enemies, throw or arrange objects to your advantage, and more. It’s almost like a puzzle rather than your standard, weapon-wielding combat system, and it allows the player to get creative. There are so many different ways to get through, and even after I was successful in clearing a room, I found myself noting ways I could have done it differently. One thing that I really liked is how the difficulty is maintained throughout the game. As you get used to new abilities, you face tougher and faster enemies with new abilities of their own, which keeps the game challenging throughout.




While the story was interesting enough, there were so many cheesy, predictable moments littered with awkward dialogue. Cassandra’s character was upbeat, positive, and brave, and I enjoyed that she was completely psyched about her new powers instead of being afraid of them. However, it seemed a bit out of her character that she wasn’t freaking out over having to kill rooms full of people. There seemed to be a lack of genuine emotion in the moments that were most intense, and that seems to stem from a combination of the writing and voice acting. It’s a shame, because some of the twists would have been a lot more gripping if the characters didn’t seem quite so stoic during them.


Overall, this game was a unique five-hour experience that I’m glad I saw through to the end. The graphics weren’t particularly stunning, and I personally would have liked more depth in the story, but it certainly exceeded the expectations I had for a short tie-in game. The challenges were fun and rewarding, and there were so many moments that reminded me of my favorite video games (Cassandra injecting herself with a blue, glowing substance to get new powers? Hello, BioShock!). Fans of the Heroes and Heroes Reborn television series would really enjoy finding the little easter egg items that call to moments and characters from TV.


Gemini: Heroes Reborn is currently available on Xbox One, PS4, and Steam.


Rating: 2.5 out of 5.

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